![]() ![]() Some design choices suggest a plot may eventually be forthcoming – each level ends with the opportunity to execute a devil wearing a business suit, presumably that means something. If I were asked to create marketing materials for Broforce, designed to sell it to its obvious target audience with a single sentence, I would offer the following: "Broforce is the game you thought you were playing in the 80s." With its generic terrorist foes, near-omnipresent explosions, and general sense of reckless abandon, Broforce is a perfect example of pure adrenalin candy, which the developers have helpfully broken up into bite-sized chunks, with elaborate, fully-destructible levels that never last more than a couple of minutes.Īt the moment the game lacks anything but the most basic structure – in its beta form players are dropped into a level with no instruction other than 'go any direction but left', and it's up to them to determine what kind of threat the various pixel-art foes present, and how to best explode them. ![]()
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